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Very unexpected to see a zombie schmoovin after ending my endless run very funny and suprising

It's been more than 2 months since this game was updated. Will there be new updates anytime soon?

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Love your game! Will it have coop mode in the future?

As a long term goal, I would love to add it. Especially if it's like one player per turret; I think that would be really fun.

This game is honestly just great, although as other commenters have pointed out the base train's healing ability makes it the clear best.

Really hope to see more of this!

I really loved your game. The simple story really set the tone of it and I loved the vibe it gave.

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Thank you for your attention to the people of mainland China! The following are the suggestions from the mainland that I have collected: 1. Chinese translation, because although English education in our mainland is developed, It still has great shortcomings. Many people will not use what they have learned at all, so many people may not understand English. 2. Trains should be more resistant to physical zombies, because as far as I know, physical collision with trains will not derail or damage the armored train, and most armored trains will be covered with steel plates on the wheels. I don't believe that zombies will crash open the steel plates with their bodies. 3. Since zombies can drive EV4 armored vehicles and K-Wagen super-heavy tanks, I think it is not impossible for zombies to build and use bunkers along the railway tracks, or arrange some special armored grenadier zombies, which is more in line with history and common sense. 4. Everyone in mainland China hopes that zombies also have their own exclusive armored trains, but don't persecute the Germans this time! Through the location of "Duomontborg", I can infer that the train departs from western France, so there can be a zombie armored train in France or a zombie armored train in Tsarist Russia as the boss before K-Wagen. The last suggestion is that I hope the train can freely equip skills before starting the game. Thank you again!

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Hello, I'm a user from mainland China. Our WW1 community in the mainland loves your game. Because of my poor English level, I have to use machine-transled to make suggestions for your games. First of all, I don't think the German doomsday chariot like K-Wagen should appear so soon in the later stage of the story mode. As far as I know, they didn't even get off the production line! But I saw more than one A7V wreck in the game, so I concluded that WW1 on this timeline must have been fought after 1918, so the French Char2C, a war beast, was reasonable before the appearance of K-Wagen. Secondly, I think more infected British, French and German tanks and some infected British and French troops should be added. After all, nothing can make the Germans suffer alone, right? Finally, please don't forget the strengthening of the reconnaissance train! I wish the game is getting better and better. I will try my best to recommend your game in mainland China. Our military fans are very interested in this game! Happy Chinese New Year!

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Thank you for your feedback! I'm so glad to hear your community loves the game! I agree completely with all of your suggestions. I've always loved the Char2C, so I definitely plan on adding that as a boss. I also like your suggestion about the different soldiers. The lack of diversity was mainly due to time constraints, so more soldier uniforms are pretty high on my list! Lastly, I also plan on strengthening the Scout Train. It was actually too strong during development and I overcorrected for it.

If you or anyone in your community have any more suggestions, I would love to hear them! Happy Chinese New Year!

The newer trains could use some improvements, to be honest.

The Scout Train is by far the weakest option. Its canister shot feels almost pointless, offering no real reason to choose it over the auto-cannon. While the auto-cannon is somewhat effective against armored enemies, it struggles significantly when dealing with zombies and incoming AT grenades, making it a less versatile choice.

The Heavy Assault Train is decent but still falls short compared to the default train. While its special ability and armament can make it enjoyable to use, the default train’s healing ability gives it a clear edge in terms of survivability. This makes the Heavy Assault Train feel like a less practical option for prolonged engagements.

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